> For the complete documentation index, see [llms.txt](https://infinity-command.gitbook.io/infinity-command/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infinity-command.gitbook.io/infinity-command/crew-stations/header.md).

# Header

Most of the screen space for the Crew Stations is devoted to the selected [Module's](/infinity-command/crew-stations/modules.md) content.  At the top, however, the header bar includes several useful elements.

## Header Elements

In the upper left corner:

<figure><img src="/files/K5I4SyNKyXtGsIR5I9Rz" alt=""><figcaption></figcaption></figure>

### 1.  Icon

<details>

<summary>The icon is configurable in your Ship's config file.</summary>

```
"CrewStations": [
	{
		"Name": "Pilot",
		"HeaderImagePath": "Icons/DFA_Logo.png"
	}
]
```

</details>

Clicking on the header icon will open a menu, allowing the crew member to exit the station and return to the main  menu.

<figure><img src="/files/U3bCFORXoGLmIfwXr10q" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
You can control whether this menu is available for Crew Stations by editing the `Enable Menu Button on Crew Stations` option before starting your Server.

This option is found in the Main Menu > Settings > General tab.

<img src="/files/2CC9kt610ISUC06NZcjk" alt="" data-size="original">
{% endhint %}

### 2.  Station Name

This appears immediately to the right of the header icon.

<details>

<summary>The station name is configurable in your Ship's config file.</summary>

```
"CrewStations": [
	{
		"Name": "Pilot",
		"HeaderImagePath": "Icons/DFA_Logo.png"
	}
]
```

</details>

### 3.  Module Name

This appears below the Station name, and it changes based on which [Module](/infinity-command/crew-stations/modules.md) is currently selected.

<details>

<summary>The module ID (which determines which module to include) and label (which determines the text that appears in the header) are both configurable in your Ship's config file.</summary>

```
"CrewStations": [
	{
		"Name": "Pilot",
		"Modules": [
			{
				"Id": "Navigation",
				"Label": "Navigation",
			},
		]
	},
]
```

</details>

On the opposite (right) side of the screen, there are several other items:

<figure><img src="/files/ExOp7yxjZG3IpMtn0TNl" alt=""><figcaption></figcaption></figure>

### 4.  Status Ticker

This scrolling text is used as a storytelling mechanism to help everyone understand the mission's current status / goal.  You can change the text via [Cues](/infinity-command/scripting-and-automation/intro-to-cues-and-cue-cards.md) or the [Flight Director controls](/infinity-command/flight-director/overview.md).  It also changes automatically when a [Special Procedure](/infinity-command/crew-stations/control-center.md) is in progress.

### 5.  Module Buttons

The module buttons allow the crew member to switch between modules.

When the crew member is using one module but another module needs attention, its button will flash red.

### 6.  Help Button

To the right of the module buttons is the Help button.  When pressed, it displays an overlay on top of the Module content, which contains instructions to help crew members understand how to use the controls.

## Alert Conditions

The header changes colors based on the ship's current [alert condition](/infinity-command/effects/alert-levels.md).

Green Alert (default):

<figure><img src="/files/qFHHGOg6d4RaWfdDswYu" alt=""><figcaption></figcaption></figure>

Yellow Alert:

<figure><img src="/files/4CvbjQolkZpkGNdnDazv" alt=""><figcaption></figcaption></figure>

Red Alert:

<figure><img src="/files/js9v2uZpuieB3auYa3Yf" alt=""><figcaption></figcaption></figure>


---

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