> For the complete documentation index, see [llms.txt](https://infinity-command.gitbook.io/infinity-command/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infinity-command.gitbook.io/infinity-command/content/weapons.md).

# Weapons

*Infinity Command* currently supports 3 weapon categories:

1. **Torpedoes** — Slower projectiles that home-in on their target
2. **Blasters** — Multiple short bursts of fast-moving energy
3. **Beams** — Lasers / phasers

All these categories have the same net effect—dealing damage to a target.  They only differ in visual appearance.

From these 3 categories, all sorts of weapons have been created, which range through whatever colors you want.  You can find their definitions in the [Content Pack](/infinity-command/getting-started/content-pack.md).

## Sample Weapons

The Demo script includes 9 sample races, each with their own weapons and color scheme:

<table data-view="cards"><thead><tr><th></th><th></th></tr></thead><tbody><tr><td><h3><mark style="color:red;">Arcturan</mark></h3></td><td><ul><li>Torpedoes:  Plasma Charge</li><li>Beams:  Plasma Beam</li><li>Blasters: Plasma Blaster</li></ul></td></tr><tr><td><h3><mark style="color:orange;">Ood</mark></h3></td><td><ul><li>Torpedoes:  Starfall Hammer</li><li>Beams:  Starfall Laser</li><li>Blasters: Starfall Dart</li></ul></td></tr><tr><td><h3><mark style="color:yellow;">Vogon</mark></h3></td><td><ul><li>Torpedoes:  Meson Shell</li><li>Beams:  Meson Lance</li><li>Blasters: Meson Cannon</li></ul></td></tr><tr><td><h3><mark style="color:green;">Dentrassi</mark></h3></td><td><ul><li>Torpedoes:  Waveform Resonator</li><li>Beams:  Waveform Column</li><li>Blasters: Waveform Pulse</li></ul></td></tr><tr><td><h3><mark style="color:cyan;">Gubru</mark></h3></td><td><ul><li>Torpedoes:  Ion Bolt</li><li>Beams:  Ion Beam</li><li>Blasters: Ion Blaster</li></ul></td></tr><tr><td><h3><mark style="color:blue;">Xur</mark></h3></td><td><ul><li>Torpedoes:  Cascade Warhead</li><li>Beams:  Cascade Lance</li><li>Blasters: Cascade Dart</li></ul></td></tr><tr><td><h3><mark style="color:violet;">Sheliak</mark></h3></td><td><ul><li>Torpedoes:  Void Torpedo</li><li>Beams:  Void Ray</li><li>Blasters: Void Cannon</li></ul></td></tr><tr><td><h3><mark style="color:pink;">Pequeninos</mark></h3></td><td><ul><li>Torpedoes:  Phase Missile</li><li>Beams:  Phase Laser</li><li>Blasters: Phase Blaster</li></ul></td></tr><tr><td><h3><mark style="color:$info;">Thermian</mark></h3></td><td><ul><li>Torpedoes:  Inversion Matrix</li><li>Beams:  Inversion Ray</li><li>Blasters: Inversion Pulse</li></ul></td></tr></tbody></table>


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